Generative visual framework
Make some noise
A band's debut EP needs to make a strong impression. Usually a release tour is the vehicle to get it out, but
in this case that was not possible. The approach? Release
a promotional video that pulls the audience directly into
the songs with generative visuals.
ARLEQUINO is an alternative hard rock band. Unknown, but with a self-produced debut EP and an eagerness to get
it out. With the constraint of operating as a "remote band",
a gigging schedule wasn't yet on the cards so an alternative
strategy was needed to make some (more) noise.
Visual agents
I developed a promotional video capturing both the energy of the songs and the technical nature of how the band produces
its sound. In devising a way to map the songs to the visuals
I reduced it to its most immediate and let the sound intensity
alone drive everything. Then I threw in some agents to fly around
the scene and let them also spell out the video's text placements.
The visuals were produced from a newly built openFrameworks application written in C++ and some GLSL (shaders) for lighting
effects. The application has a universal code design such that
it can be adapted to a multitude of use cases. Specifically new
movements and visualisations of the agents can be easily written
and plugged in.